Tuesday, December 26, 2006

thug/ sickness

Trinity & I wound up going with an all thug/ mm team on Champion. We each have a thug/trap (primary) & a thug/ff. We are up to 14 so far after only about 2-3 playsessions (~9 hours?) and kicking serious ass. Difficulty up to vicious at level 12, we could probably go to relentless but believe it or not we're trying not to level too fast - we already missed 2 badges! With 4 enforcers, so far we are stacking +12% tohit buffs & +28% defense on all the pets, if City of Data is to be believed, and it has been fairly accurate so far. Not to mention leadership buffs from the players soon to be factored in...

Looking forward to ff gen @ 16, flamer pet at 18, dispersion at 20, 2nd enforcer at 24, 3rd tier pet at 26...basically good stuff all around!

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